Beach
Head 2002 delivers arcade style shooting in its most basic and repetitive form.
Beach
Head 2002 is an updated version of Beach Head 2000, a repetitive arcade-style
shooter that lets you assume the role of a lone gunner trying to fend off a
beach invasion. The new game takes the same approach, but replaces the beach
environment with some rolling hills. The few improvements it includes do little
to address the flaws of the original game, and since the new game is just more
of the same endless waves of enemies, it can't really be recommended even to
those who might have enjoyed Beach Head 2000 in some way.
The
game consists of stage after stage of stationary shooting action.
Beach
Head 2002 gets old quickly, primarily due to its premise you're stuck in a
bunker with a few guns and limited ammunition, and there's an army of infinite
size on the way to kill you. It might make a good plot for an action film, but
it's not much fun as a game. www.muhammadniaz.blogspot.com In this situation,
there is no hope of retreat, since you can only rotate about a fixed position
and shoot at moving targets. There is also no hope of victory, since the game
will just continually throw more enemies at you in the form of tanks, armored
personnel carriers, helicopters, airplanes, and soldiers. There is very little
rhyme or reason to how these targets appear and move--the units have no obvious
objective other than to destroy your bunker, and they come from all directions,
giving the impression that the invasion has already taken place long ago, and
you're the only survivor. Since you can't move and you can't win, your only
goal is to do better than you did the game before and maybe gain access to a
new weapon or enemy unit to shoot at.
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